![]() ![]() However, they understand that monsters are dangerous and don't hesitate to kill wild ones if it becomes necessary. Friend to All Living Things: Most Riders are this.Elites Are More Glamorous: At their core Riders are just hunters with a monster as a partner, however this makes them magnitudes more dangerous than a full Hunter team and they can crush even elder dragons in short order if they and their partner are powerful enough.Having a human mind assisting in directing their actions also enables them to fight more intelligently and strategically than they may otherwise. Not only do they have access to powerful super attacks that wild monsters don't, but through the Rite of Channeling they can also have abilities that their species would normally be incapable of, such as a Rathian breathing a blast of lightning at you. Elite Mooks: Rider monsters are noticeably stronger than their wild kin of the same species despite often being smaller in size.And that's not even getting into their Kinship Attacks. If they and either a friendly monster (even one that's owned by another Rider) or a friendly Hunter (but not, strangely, a friendly Rider), both target a foe with the same advantageous attack type, they'll join forces and strike them while avoiding a single attack from that foe themselves. Combination Attack: A specialty of Riders that extends even to friendly Hunters the party up with. ![]() These creatures can include truly terrible monsters like Deviljho and even elder dragons. The Beastmaster: Riders forge bonds with dangerous and powerful monsters, bringing these beasts into battle alongside them. ![]() It also can cleanse the Black Blight which drives all life to madness.
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